uptime 380h58m · built 2026-09-22T05:35:18Z · requests 67683
Quick run — for custom batches, add prompts on the Prompts page and Start. Story templates live in meta/story-templates.txt.
ACT II — THE CONTROL ROOM — (watching other people fight:1.3) (the same recurring cast, consistent faces, bodies and clothing across every image, identical character design:1.2) Featuring Sergeant Kade, armourer, forearms like winch cable, a welding mask pushed up on the forehead, drums of ammunition stacked behind; also Lieutenant Dana Sorren, frame pilot, a flight suit with three kill marks, hair cropped under a helmet, a photograph taped inside the cockpit; and at the back of the room, Corporal Bright, trainee pilot, too young for the suit, a helmet two sizes large, chewed fingernails on the control sticks. a gunner checking the turret travel by hand, in the darkened room with the map projected on the wall. No light but sodium lamps hazing the apron, and the room reads proud of a hard-won frame. (Dark room lit by monitors, backs of heads, one pilot's face). a 14mm with the screens wrapping the room; cockpit framing with instruments crowding the edges; graded ice blue, steel and orange lamp. Watching a screen that is not theirs: the one who thinks the war is already lost. Written down but never reported: a drink taken at an hour nobody saw. Across the headsets: a hand on a shoulder instead of a sentence. BREAK a boarding ladder rung huge at the edge; on the tiled floor, mud caked on frame feet, oil pooled in a drain trench; and going cold on a desk, fitters eating on a crate, a rat along the cable trays. Filling the far wall: the city skyline smoking. The turn: an order given twice and then withdrawn. BREAK a pilot who has not slept, a replacement pilot nobody has met, a rotation list with the same names on it. BREAK Reflected in the screens: light running along a rail, the polished brass of a worn instrument bezel, hot metal spitting sparks, chrome catching hangar light. (mecha control room, screens, cinematic:1.2) ice blue, steel and orange lamp. Avoid text, lettering, watermark, signature, extra fingers, deformed hands, extra limbs, blurry, low detail, jpeg artifacts, organic monsters, medieval weaponry, fantasy magic, hand-drawn linework. · queued — waiting for the driver
prompt: (Small against the scale:1.3) a cartographer naming a new valley — in patches from four agencies, mismatched — floating a tool to a crewmate on a comms array on a mountain top, a canyon running to the horizon dwarfing them entirely. a solar storm lighting the whole sky, exhilarated and small at inhuman scale. (Extreme wide, the human a few pixels, the planet enormous, lens flare). a 35mm at f/4 for the control room, one lit window as the sole bright point. BREAK frost across the near glass of tether and dust; cracked mud of a dry sea, regolith like grey flour the whole foreground; cress leaves in a sealed bag, a single green shoot in a tray nowhere. a canyon running to the horizon filling everything else. a cup that cannot be used, a sticky note: DO NOT VENT, a screw taped to a wall with a note, a patch sewn on by hand BREAK ice crystals catching the sun, the reflection in a helmet's mirror finish, the glint of a tool in vacuum on visor and foil. (astronaut scale contrast, epic, space:1.2) NASA-photograph realism, grainy and honest.
exact prompt sent: imagine (Small against the scale:1.3) a cartographer naming a new valley — in patches from four agencies, mismatched — floating a tool to a crewmate on a comms array on a mountain top, a canyon running to the horizon dwarfing them entirely. a solar storm lighting the whole sky, exhilarated and small at inhuman scale. (Extreme wide, the human a few pixels, the planet enormous, lens flare). a 35mm at f/4 for the control room, one lit window as the sole bright point. BREAK frost across the near glass of tether and dust; cracked mud of a dry sea, regolith like grey flour the whole foreground; cress leaves in a sealed bag, a single green shoot in a tray nowhere. a canyon running to the horizon filling everything else. a cup that cannot be used, a sticky note: DO NOT VENT, a screw taped to a wall with a note, a patch sewn on by hand BREAK ice crystals catching the sun, the reflection in a helmet's mirror finish, the glint of a tool in vacuum on visor and foil. (astronaut scale contrast, epic, space:1.2) NASA-photograph realism, grainy and honest.