uptime 381h50m · built 2026-09-22T05:35:18Z · requests 68632
Quick run — for custom batches, add prompts on the Prompts page and Start. Story templates live in meta/story-templates.txt.
ACT II — THE CONTROL ROOM — (watching other people fight:1.3) (the same recurring cast, consistent faces, bodies and clothing across every image, identical character design:1.2) Featuring Sergeant Kade, armourer, forearms like winch cable, a welding mask pushed up on the forehead, drums of ammunition stacked behind; also Lieutenant Dana Sorren, frame pilot, a flight suit with three kill marks, hair cropped under a helmet, a photograph taped inside the cockpit; and at the back of the room, Corporal Bright, trainee pilot, too young for the suit, a helmet two sizes large, chewed fingernails on the control sticks. a gunner checking the turret travel by hand, in the darkened room with the map projected on the wall. No light but sodium lamps hazing the apron, and the room reads proud of a hard-won frame. (Dark room lit by monitors, backs of heads, one pilot's face). a 14mm with the screens wrapping the room; cockpit framing with instruments crowding the edges; graded ice blue, steel and orange lamp. Watching a screen that is not theirs: the one who thinks the war is already lost. Written down but never reported: a drink taken at an hour nobody saw. Across the headsets: a hand on a shoulder instead of a sentence. BREAK a boarding ladder rung huge at the edge; on the tiled floor, mud caked on frame feet, oil pooled in a drain trench; and going cold on a desk, fitters eating on a crate, a rat along the cable trays. Filling the far wall: the city skyline smoking. The turn: an order given twice and then withdrawn. BREAK a pilot who has not slept, a replacement pilot nobody has met, a rotation list with the same names on it. BREAK Reflected in the screens: light running along a rail, the polished brass of a worn instrument bezel, hot metal spitting sparks, chrome catching hangar light. (mecha control room, screens, cinematic:1.2) ice blue, steel and orange lamp. Avoid text, lettering, watermark, signature, extra fingers, deformed hands, extra limbs, blurry, low detail, jpeg artifacts, organic monsters, medieval weaponry, fantasy magic, hand-drawn linework. · queued — waiting for the driver
prompt: (A Dalí fever dream at an ocean shore where the waves are solid:1.3). a figure whose thoughts float visibly above their head is dissolving into a flock of butterflies as a spoon bending the light around it drifts past and a horse made entirely of ocean waves watches. overwhelming with hidden meaning, the red of a bell jar, the flat even light of a photograph, a word you almost knew in a dream. the crackle of a fire in a painting. a clock and its echo, off by a minute. The kind of image that makes you question whether you're awake. a 35mm at f/4 for the dream figure, scale deliberately impossible. BREAK a key floating just out of reach and the ground cracking open to reveal starlight, the texture changing from step to step, with a butterfly with a clock face on its wings, an ant colony building a miniature city, a grasshopper mid-leap that never lands. the edge of the canvas visible in the scene bends the space. an inkwell holding the night, a shadow holding a lamp it doesn't need, a matchbox with three suns inside BREAK dust that glitters like slow-falling stars, a halo around something that isn't there floats. Time is a suggestion. quietly terrifying. a matchbox with three suns inside, a coin balanced on its edge, still (surrealist, dreamlike, impossible geometry, highly detailed:1.2)
exact prompt sent: imagine (A Dalí fever dream at an ocean shore where the waves are solid:1.3). a figure whose thoughts float visibly above their head is dissolving into a flock of butterflies as a spoon bending the light around it drifts past and a horse made entirely of ocean waves watches. overwhelming with hidden meaning, the red of a bell jar, the flat even light of a photograph, a word you almost knew in a dream. the crackle of a fire in a painting. a clock and its echo, off by a minute. The kind of image that makes you question whether you're awake. a 35mm at f/4 for the dream figure, scale deliberately impossible. BREAK a key floating just out of reach and the ground cracking open to reveal starlight, the texture changing from step to step, with a butterfly with a clock face on its wings, an ant colony building a miniature city, a grasshopper mid-leap that never lands. the edge of the canvas visible in the scene bends the space. an inkwell holding the night, a shadow holding a lamp it doesn't need, a matchbox with three suns inside BREAK dust that glitters like slow-falling stars, a halo around something that isn't there floats. Time is a suggestion. quietly terrifying. a matchbox with three suns inside, a coin balanced on its edge, still (surrealist, dreamlike, impossible geometry, highly detailed:1.2)