uptime 382h43m · built 2026-09-22T05:35:18Z · requests 69239
Quick run — for custom batches, add prompts on the Prompts page and Start. Story templates live in meta/story-templates.txt.
ACT II — THE CONTROL ROOM — (watching other people fight:1.3) (the same recurring cast, consistent faces, bodies and clothing across every image, identical character design:1.2) Featuring Sergeant Kade, armourer, forearms like winch cable, a welding mask pushed up on the forehead, drums of ammunition stacked behind; also Lieutenant Dana Sorren, frame pilot, a flight suit with three kill marks, hair cropped under a helmet, a photograph taped inside the cockpit; and at the back of the room, Corporal Bright, trainee pilot, too young for the suit, a helmet two sizes large, chewed fingernails on the control sticks. a gunner checking the turret travel by hand, in the darkened room with the map projected on the wall. No light but sodium lamps hazing the apron, and the room reads proud of a hard-won frame. (Dark room lit by monitors, backs of heads, one pilot's face). a 14mm with the screens wrapping the room; cockpit framing with instruments crowding the edges; graded ice blue, steel and orange lamp. Watching a screen that is not theirs: the one who thinks the war is already lost. Written down but never reported: a drink taken at an hour nobody saw. Across the headsets: a hand on a shoulder instead of a sentence. BREAK a boarding ladder rung huge at the edge; on the tiled floor, mud caked on frame feet, oil pooled in a drain trench; and going cold on a desk, fitters eating on a crate, a rat along the cable trays. Filling the far wall: the city skyline smoking. The turn: an order given twice and then withdrawn. BREAK a pilot who has not slept, a replacement pilot nobody has met, a rotation list with the same names on it. BREAK Reflected in the screens: light running along a rail, the polished brass of a worn instrument bezel, hot metal spitting sparks, chrome catching hangar light. (mecha control room, screens, cinematic:1.2) ice blue, steel and orange lamp. Avoid text, lettering, watermark, signature, extra fingers, deformed hands, extra limbs, blurry, low detail, jpeg artifacts, organic monsters, medieval weaponry, fantasy magic, hand-drawn linework. · queued — waiting for the driver
prompt: THE SHED — (a palace of collected rubbish:1.3) a girl carrying a jar of tadpoles — pocketing a shiny thing — inside the shed of a puddle reflecting the canopy, everything hung and labelled. a wet gleam from standing water a lantern and a small window; tender toward creatures rich with private meaning. (Cluttered interior, every surface holding something, the person at the centre). a 50mm at f/2 with green canopy light, the camera held at ground level. BREAK lichen crusting the near stone of hanging tools and jars; pine needles in a brown mat, wet mud holding prints of the swept floor; beetles under a stone, spiders in the grass, woodlice curling up the shed's spiders. a garden gone to seed the wall of organised clutter. a nest of found feathers, a raincoat with a patch on the sleeve, a bucket of tadpoles on a windowsill, a cardigan with a hole and a darn, a stone with a hole in it, for luck BREAK dew on a spider's web, a puddle holding the sky, a snail trail catching the light the lantern on glass. (goblincore shed, cluttered, cozy, lantern:1.2) ferrous orange, moss and bone.
exact prompt sent: imagine THE SHED — (a palace of collected rubbish:1.3) a girl carrying a jar of tadpoles — pocketing a shiny thing — inside the shed of a puddle reflecting the canopy, everything hung and labelled. a wet gleam from standing water a lantern and a small window; tender toward creatures rich with private meaning. (Cluttered interior, every surface holding something, the person at the centre). a 50mm at f/2 with green canopy light, the camera held at ground level. BREAK lichen crusting the near stone of hanging tools and jars; pine needles in a brown mat, wet mud holding prints of the swept floor; beetles under a stone, spiders in the grass, woodlice curling up the shed's spiders. a garden gone to seed the wall of organised clutter. a nest of found feathers, a raincoat with a patch on the sleeve, a bucket of tadpoles on a windowsill, a cardigan with a hole and a darn, a stone with a hole in it, for luck BREAK dew on a spider's web, a puddle holding the sky, a snail trail catching the light the lantern on glass. (goblincore shed, cluttered, cozy, lantern:1.2) ferrous orange, moss and bone.