uptime 381h48m · built 2026-09-22T05:35:18Z · requests 68457
Quick run — for custom batches, add prompts on the Prompts page and Start. Story templates live in meta/story-templates.txt.
ACT II — THE CONTROL ROOM — (watching other people fight:1.3) (the same recurring cast, consistent faces, bodies and clothing across every image, identical character design:1.2) Featuring Sergeant Kade, armourer, forearms like winch cable, a welding mask pushed up on the forehead, drums of ammunition stacked behind; also Lieutenant Dana Sorren, frame pilot, a flight suit with three kill marks, hair cropped under a helmet, a photograph taped inside the cockpit; and at the back of the room, Corporal Bright, trainee pilot, too young for the suit, a helmet two sizes large, chewed fingernails on the control sticks. a gunner checking the turret travel by hand, in the darkened room with the map projected on the wall. No light but sodium lamps hazing the apron, and the room reads proud of a hard-won frame. (Dark room lit by monitors, backs of heads, one pilot's face). a 14mm with the screens wrapping the room; cockpit framing with instruments crowding the edges; graded ice blue, steel and orange lamp. Watching a screen that is not theirs: the one who thinks the war is already lost. Written down but never reported: a drink taken at an hour nobody saw. Across the headsets: a hand on a shoulder instead of a sentence. BREAK a boarding ladder rung huge at the edge; on the tiled floor, mud caked on frame feet, oil pooled in a drain trench; and going cold on a desk, fitters eating on a crate, a rat along the cable trays. Filling the far wall: the city skyline smoking. The turn: an order given twice and then withdrawn. BREAK a pilot who has not slept, a replacement pilot nobody has met, a rotation list with the same names on it. BREAK Reflected in the screens: light running along a rail, the polished brass of a worn instrument bezel, hot metal spitting sparks, chrome catching hangar light. (mecha control room, screens, cinematic:1.2) ice blue, steel and orange lamp. Avoid text, lettering, watermark, signature, extra fingers, deformed hands, extra limbs, blurry, low detail, jpeg artifacts, organic monsters, medieval weaponry, fantasy magic, hand-drawn linework. · queued — waiting for the driver
prompt: THE SALOON — (the only lit room in town:1.3) a widow holding a deed — in a battered Stetson and cracked leather chaps — riding point with the herd spread out inside a main street of false-front buildings under a single bulb. hail hammering the tin roof shut outside; a job that has to be done quietly violent. (Warm interior against dark windows, mirror and bottles, a card game in the corner). a 28mm for the wide desert, a low angle with the sun behind. BREAK a spur rowel catching light in close focus of the bar's scarred edge; prairie grass bent flat, rails shining where they are polished of sawdust; cattle lowing at the fence, bees in the sagebrush the saloon cat. a mesa flat-topped on the horizon the mirror and the room's depth. a child's shoe on the step, a fence mended four times, a handbill for a show already left, a tally of days on a barn beam, one good chair in a bad room BREAK a spur's rowel catching fire, the shine of a well-oiled lever, embers rising from a campfire, a buckle catching the last light glass and lamplight. (western saloon, candlelit interior, cinematic:1.2) leather, petrol blue and straw.
exact prompt sent: imagine THE SALOON — (the only lit room in town:1.3) a widow holding a deed — in a battered Stetson and cracked leather chaps — riding point with the herd spread out inside a main street of false-front buildings under a single bulb. hail hammering the tin roof shut outside; a job that has to be done quietly violent. (Warm interior against dark windows, mirror and bottles, a card game in the corner). a 28mm for the wide desert, a low angle with the sun behind. BREAK a spur rowel catching light in close focus of the bar's scarred edge; prairie grass bent flat, rails shining where they are polished of sawdust; cattle lowing at the fence, bees in the sagebrush the saloon cat. a mesa flat-topped on the horizon the mirror and the room's depth. a child's shoe on the step, a fence mended four times, a handbill for a show already left, a tally of days on a barn beam, one good chair in a bad room BREAK a spur's rowel catching fire, the shine of a well-oiled lever, embers rising from a campfire, a buckle catching the last light glass and lamplight. (western saloon, candlelit interior, cinematic:1.2) leather, petrol blue and straw.