uptime 381h46m · built 2026-09-22T05:35:18Z · requests 68289
Quick run — for custom batches, add prompts on the Prompts page and Start. Story templates live in meta/story-templates.txt.
ACT II — THE CONTROL ROOM — (watching other people fight:1.3) (the same recurring cast, consistent faces, bodies and clothing across every image, identical character design:1.2) Featuring Sergeant Kade, armourer, forearms like winch cable, a welding mask pushed up on the forehead, drums of ammunition stacked behind; also Lieutenant Dana Sorren, frame pilot, a flight suit with three kill marks, hair cropped under a helmet, a photograph taped inside the cockpit; and at the back of the room, Corporal Bright, trainee pilot, too young for the suit, a helmet two sizes large, chewed fingernails on the control sticks. a gunner checking the turret travel by hand, in the darkened room with the map projected on the wall. No light but sodium lamps hazing the apron, and the room reads proud of a hard-won frame. (Dark room lit by monitors, backs of heads, one pilot's face). a 14mm with the screens wrapping the room; cockpit framing with instruments crowding the edges; graded ice blue, steel and orange lamp. Watching a screen that is not theirs: the one who thinks the war is already lost. Written down but never reported: a drink taken at an hour nobody saw. Across the headsets: a hand on a shoulder instead of a sentence. BREAK a boarding ladder rung huge at the edge; on the tiled floor, mud caked on frame feet, oil pooled in a drain trench; and going cold on a desk, fitters eating on a crate, a rat along the cable trays. Filling the far wall: the city skyline smoking. The turn: an order given twice and then withdrawn. BREAK a pilot who has not slept, a replacement pilot nobody has met, a rotation list with the same names on it. BREAK Reflected in the screens: light running along a rail, the polished brass of a worn instrument bezel, hot metal spitting sparks, chrome catching hangar light. (mecha control room, screens, cinematic:1.2) ice blue, steel and orange lamp. Avoid text, lettering, watermark, signature, extra fingers, deformed hands, extra limbs, blurry, low detail, jpeg artifacts, organic monsters, medieval weaponry, fantasy magic, hand-drawn linework. · queued — waiting for the driver
prompt: (The diorama in miniature:1.3) a fairy-tale princess doll with rooted hair in a poseable ball-jointed doll, a display base stamped with a series number, mid-scene at a museum case of vintage toys. display-shelf worthy, soft product-photography softbox light, molded plastic brights. (Tilt-shift macro diorama, the world made tiny and deliberate). a 105mm for the articulation close-up, negative space as retail card stock. BREAK a magnifying loupe for inspecting paint of scale cues; a pegboard's stamped holes, a plastic grass mat with detail tufts of molded terrain; a dust mote resting on a glossy shoulder, a fly landing on the light tent, a tiny paint fleck on the cape hem of oversized intruders. a hobby-room shelf of boxed sets the printed backdrop. a tiny fingerprint in the enamel, the box corner bashed and re-taped, a collector's inventory tag on the wrist, a stand that doesn't quite fit BREAK the metal sheen of a die-cast hood, the flash of a camera in a collector's photo, the chrome sword's candy shine the practical lights. (miniature diorama, macro toy world:1.2) eBay listing photo, honest light.
exact prompt sent: imagine (The diorama in miniature:1.3) a fairy-tale princess doll with rooted hair in a poseable ball-jointed doll, a display base stamped with a series number, mid-scene at a museum case of vintage toys. display-shelf worthy, soft product-photography softbox light, molded plastic brights. (Tilt-shift macro diorama, the world made tiny and deliberate). a 105mm for the articulation close-up, negative space as retail card stock. BREAK a magnifying loupe for inspecting paint of scale cues; a pegboard's stamped holes, a plastic grass mat with detail tufts of molded terrain; a dust mote resting on a glossy shoulder, a fly landing on the light tent, a tiny paint fleck on the cape hem of oversized intruders. a hobby-room shelf of boxed sets the printed backdrop. a tiny fingerprint in the enamel, the box corner bashed and re-taped, a collector's inventory tag on the wrist, a stand that doesn't quite fit BREAK the metal sheen of a die-cast hood, the flash of a camera in a collector's photo, the chrome sword's candy shine the practical lights. (miniature diorama, macro toy world:1.2) eBay listing photo, honest light.