uptime 382h42m · built 2026-09-22T05:35:18Z · requests 69197
Quick run — for custom batches, add prompts on the Prompts page and Start. Story templates live in meta/story-templates.txt.
ACT II — THE CONTROL ROOM — (watching other people fight:1.3) (the same recurring cast, consistent faces, bodies and clothing across every image, identical character design:1.2) Featuring Sergeant Kade, armourer, forearms like winch cable, a welding mask pushed up on the forehead, drums of ammunition stacked behind; also Lieutenant Dana Sorren, frame pilot, a flight suit with three kill marks, hair cropped under a helmet, a photograph taped inside the cockpit; and at the back of the room, Corporal Bright, trainee pilot, too young for the suit, a helmet two sizes large, chewed fingernails on the control sticks. a gunner checking the turret travel by hand, in the darkened room with the map projected on the wall. No light but sodium lamps hazing the apron, and the room reads proud of a hard-won frame. (Dark room lit by monitors, backs of heads, one pilot's face). a 14mm with the screens wrapping the room; cockpit framing with instruments crowding the edges; graded ice blue, steel and orange lamp. Watching a screen that is not theirs: the one who thinks the war is already lost. Written down but never reported: a drink taken at an hour nobody saw. Across the headsets: a hand on a shoulder instead of a sentence. BREAK a boarding ladder rung huge at the edge; on the tiled floor, mud caked on frame feet, oil pooled in a drain trench; and going cold on a desk, fitters eating on a crate, a rat along the cable trays. Filling the far wall: the city skyline smoking. The turn: an order given twice and then withdrawn. BREAK a pilot who has not slept, a replacement pilot nobody has met, a rotation list with the same names on it. BREAK Reflected in the screens: light running along a rail, the polished brass of a worn instrument bezel, hot metal spitting sparks, chrome catching hangar light. (mecha control room, screens, cinematic:1.2) ice blue, steel and orange lamp. Avoid text, lettering, watermark, signature, extra fingers, deformed hands, extra limbs, blurry, low detail, jpeg artifacts, organic monsters, medieval weaponry, fantasy magic, hand-drawn linework. · queued — waiting for the driver
prompt: THE FEAST — (the immortals at table:1.3) the storm-giant with lightning fists — the oaths-binder — in a skin of polished bronze, speaking laws older than stone in a forge deep in the world's stone where the halls ring. a wind carrying the smell of salt and old stone festive; spent and still luminous at its loosest; firelight animating a heroic jaw hearth-gold. (Long-table splendour, carved boars and singing, the gods briefly off-duty). a 14mm under the temple columns, a vertical frame for the temple height. BREAK rope and offerings at the threshold of horn and goblet; marble veined like rivers, a field of poppies over a battlefield of carved bench and garland; crows on a cord of fate, a scarab rolling the sun across sand, a fox watching from the olive line of table-dogs and birds. a temple line along the ridge the smoke-hole stars. BREAK the glitter of a sea held in a cup, a world-line of pure white fire, lightning in a closed fist the mead flashing. the sound of a drum in the water jug, a thread of fate caught on a laurel pin, a feather from the scale's pan, a vow written on a torn sail, a coin in the eye of a fallen statue
exact prompt sent: imagine THE FEAST — (the immortals at table:1.3) the storm-giant with lightning fists — the oaths-binder — in a skin of polished bronze, speaking laws older than stone in a forge deep in the world's stone where the halls ring. a wind carrying the smell of salt and old stone festive; spent and still luminous at its loosest; firelight animating a heroic jaw hearth-gold. (Long-table splendour, carved boars and singing, the gods briefly off-duty). a 14mm under the temple columns, a vertical frame for the temple height. BREAK rope and offerings at the threshold of horn and goblet; marble veined like rivers, a field of poppies over a battlefield of carved bench and garland; crows on a cord of fate, a scarab rolling the sun across sand, a fox watching from the olive line of table-dogs and birds. a temple line along the ridge the smoke-hole stars. BREAK the glitter of a sea held in a cup, a world-line of pure white fire, lightning in a closed fist the mead flashing. the sound of a drum in the water jug, a thread of fate caught on a laurel pin, a feather from the scale's pan, a vow written on a torn sail, a coin in the eye of a fallen statue