uptime 382h44m · built 2026-09-22T05:35:18Z · requests 69255
Quick run — for custom batches, add prompts on the Prompts page and Start. Story templates live in meta/story-templates.txt.
ACT II — THE CONTROL ROOM — (watching other people fight:1.3) (the same recurring cast, consistent faces, bodies and clothing across every image, identical character design:1.2) Featuring Sergeant Kade, armourer, forearms like winch cable, a welding mask pushed up on the forehead, drums of ammunition stacked behind; also Lieutenant Dana Sorren, frame pilot, a flight suit with three kill marks, hair cropped under a helmet, a photograph taped inside the cockpit; and at the back of the room, Corporal Bright, trainee pilot, too young for the suit, a helmet two sizes large, chewed fingernails on the control sticks. a gunner checking the turret travel by hand, in the darkened room with the map projected on the wall. No light but sodium lamps hazing the apron, and the room reads proud of a hard-won frame. (Dark room lit by monitors, backs of heads, one pilot's face). a 14mm with the screens wrapping the room; cockpit framing with instruments crowding the edges; graded ice blue, steel and orange lamp. Watching a screen that is not theirs: the one who thinks the war is already lost. Written down but never reported: a drink taken at an hour nobody saw. Across the headsets: a hand on a shoulder instead of a sentence. BREAK a boarding ladder rung huge at the edge; on the tiled floor, mud caked on frame feet, oil pooled in a drain trench; and going cold on a desk, fitters eating on a crate, a rat along the cable trays. Filling the far wall: the city skyline smoking. The turn: an order given twice and then withdrawn. BREAK a pilot who has not slept, a replacement pilot nobody has met, a rotation list with the same names on it. BREAK Reflected in the screens: light running along a rail, the polished brass of a worn instrument bezel, hot metal spitting sparks, chrome catching hangar light. (mecha control room, screens, cinematic:1.2) ice blue, steel and orange lamp. Avoid text, lettering, watermark, signature, extra fingers, deformed hands, extra limbs, blurry, low detail, jpeg artifacts, organic monsters, medieval weaponry, fantasy magic, hand-drawn linework. · queued — waiting for the driver
prompt: (The jianghu inn, and everyone is somebody:1.2) a sword immortal in white robes — a bow of laminated horn across the table — brewing medicine over a small fire within a training ground of packed earth. moonlight on wet stone and silk lanterns; serene and lethal tense before a duel. (Warm interior, lanterns, many figures, one of them about to be a problem). a 135mm compressing the misty peaks, bamboo slicing the frame into verticals. BREAK steam from a teapot near of a wine cup and gourd; a plank bridge with gaps, packed earth of a training yard of worn floorboards; bees over the herb garden, carp in a temple pond the inn's cat. a waterfall in the distance the room's crowded depth. playing pieces left mid-game, a bell that warns of visitors, a jade pendant cracked once, a teapot with a chipped spout, a bird cage with the door open BREAK the gleam of a jade ornament, embers from a brazier, sun flashing on drawn steel lamplight on lacquer. (jianghu inn, wuxia, lantern light, cinematic:1.2) mist grey, bamboo and scarlet.
exact prompt sent: imagine (The jianghu inn, and everyone is somebody:1.2) a sword immortal in white robes — a bow of laminated horn across the table — brewing medicine over a small fire within a training ground of packed earth. moonlight on wet stone and silk lanterns; serene and lethal tense before a duel. (Warm interior, lanterns, many figures, one of them about to be a problem). a 135mm compressing the misty peaks, bamboo slicing the frame into verticals. BREAK steam from a teapot near of a wine cup and gourd; a plank bridge with gaps, packed earth of a training yard of worn floorboards; bees over the herb garden, carp in a temple pond the inn's cat. a waterfall in the distance the room's crowded depth. playing pieces left mid-game, a bell that warns of visitors, a jade pendant cracked once, a teapot with a chipped spout, a bird cage with the door open BREAK the gleam of a jade ornament, embers from a brazier, sun flashing on drawn steel lamplight on lacquer. (jianghu inn, wuxia, lantern light, cinematic:1.2) mist grey, bamboo and scarlet.