Meta Imagine Studio v0.1.0

uptime 381h49m · built 2026-09-22T05:35:18Z · requests 68594

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Generate stopped

one click — that many randomized story prompts, all queued (like {povTemplate} on Perchance)
ignores the selected generator — each prompt comes from a random generator (job badge shows which)

Quick run — for custom batches, add prompts on the Prompts page and Start. Story templates live in meta/story-templates.txt.

1 job in flight — images landing below
avg 39s/img · 1 in flight → ~39s left
add prompts on the Prompts page

Currently generating

ACT II — THE CONTROL ROOM — (watching other people fight:1.3) (the same recurring cast, consistent faces, bodies and clothing across every image, identical character design:1.2) Featuring Sergeant Kade, armourer, forearms like winch cable, a welding mask pushed up on the forehead, drums of ammunition stacked behind; also Lieutenant Dana Sorren, frame pilot, a flight suit with three kill marks, hair cropped under a helmet, a photograph taped inside the cockpit; and at the back of the room, Corporal Bright, trainee pilot, too young for the suit, a helmet two sizes large, chewed fingernails on the control sticks. a gunner checking the turret travel by hand, in the darkened room with the map projected on the wall. No light but sodium lamps hazing the apron, and the room reads proud of a hard-won frame. (Dark room lit by monitors, backs of heads, one pilot's face). a 14mm with the screens wrapping the room; cockpit framing with instruments crowding the edges; graded ice blue, steel and orange lamp. Watching a screen that is not theirs: the one who thinks the war is already lost. Written down but never reported: a drink taken at an hour nobody saw. Across the headsets: a hand on a shoulder instead of a sentence. BREAK a boarding ladder rung huge at the edge; on the tiled floor, mud caked on frame feet, oil pooled in a drain trench; and going cold on a desk, fitters eating on a crate, a rat along the cable trays. Filling the far wall: the city skyline smoking. The turn: an order given twice and then withdrawn. BREAK a pilot who has not slept, a replacement pilot nobody has met, a rotation list with the same names on it. BREAK Reflected in the screens: light running along a rail, the polished brass of a worn instrument bezel, hot metal spitting sparks, chrome catching hangar light. (mecha control room, screens, cinematic:1.2) ice blue, steel and orange lamp. Avoid text, lettering, watermark, signature, extra fingers, deformed hands, extra limbs, blurry, low detail, jpeg artifacts, organic monsters, medieval weaponry, fantasy magic, hand-drawn linework. · queued — waiting for the driver

Job p1789225661-549 complete

prompt: THE CLIFFSIDE TEMPLE — (a place worth the climb:1.3) a jianghu innkeeper who reads faces — pouring wine with one hand and parrying with the other — at the temple of a hall of hanging scrolls, snow falling without wind below in the valley. a moon enormous and low high and clear; serene and lethal ancient and patient. (High vertical composition, the temple small above the cloud, stairs winding up). a 50mm at f/4 for the figure, negative space as blank white cloud. BREAK a sleeve of white silk in close focus of the stair's edge; fallen petals across the path, stone steps rough and ancient of ancient steps; carp in a temple pond, cicadas in the summer heat, bees over the herb garden a crane on a ledge. a cliff face vanishing upward the cloud sea and the far peaks. a jade pendant cracked once, a blade with one nick in it, playing pieces left mid-game, a bell that warns of visitors, a teapot with a chipped spout BREAK moonlight on the lake's surface, embers from a brazier, the shine of gold leaf on a scroll sun on the tiles. (cliff temple, mountains, immortal, epic:1.2) dramatic chiaroscuro with lantern light.

exact prompt sent: imagine THE CLIFFSIDE TEMPLE — (a place worth the climb:1.3) a jianghu innkeeper who reads faces — pouring wine with one hand and parrying with the other — at the temple of a hall of hanging scrolls, snow falling without wind below in the valley. a moon enormous and low high and clear; serene and lethal ancient and patient. (High vertical composition, the temple small above the cloud, stairs winding up). a 50mm at f/4 for the figure, negative space as blank white cloud. BREAK a sleeve of white silk in close focus of the stair's edge; fallen petals across the path, stone steps rough and ancient of ancient steps; carp in a temple pond, cicadas in the summer heat, bees over the herb garden a crane on a ledge. a cliff face vanishing upward the cloud sea and the far peaks. a jade pendant cracked once, a blade with one nick in it, playing pieces left mid-game, a bell that warns of visitors, a teapot with a chipped spout BREAK moonlight on the lake's surface, embers from a brazier, the shine of gold leaf on a scroll sun on the tiles. (cliff temple, mountains, immortal, epic:1.2) dramatic chiaroscuro with lantern light.

p1789225661-549-00.webp

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